Hourly Comic Day 2024
Here are all my hourly comics from February 1st, 2024.
I’ve been drawing these every year for a while, and posting them on social media. Hourly Comic Day is an impossible sort of exercise: frantically collecting moments of the day in visual form, without making the entire day about that work. But I’ve found it worthwhile for the document they provide.
Lotta life in these panels. It would be nice to dig up the old ones and archive them. A good use for a creaky old website, when all else disappears.
Post-MAGFest, A Demo Approaches
Greetings from the other side of MAGFest! As it turns out, this has been quite the milestone for Perfect Tides: Station to Station. The demo played beautifully, with dozens of people racking up multiple days of gameplay. The feedback was tremendous and players were engaging deeply with the game.
Our humble island home at MAGFest.
So, what does this mean for us at home?
It means we are very close to an online demo. If all goes well, a playable build should be available by February. This version will include 1 full day (of 16) in the game’s story, with about 30-60 minutes of gameplay.
To ensure you don’t miss the announcement, here are some ways to stay in touch:
That’s all for now - see you when there’s more news! If you were one of the people who demo’d the game at MAGFest, you have my utmost gratitude for your time and thoughts.
Perfect Tides at MAGFest
This week I will be showcasing the first-ever playable demo of Perfect Tides: Station to Station, along with a demo of the original Perfect Tides at Magfest in National Harbor, MD. Come try it out if you’re in the area. I would love to get your feedback on the game so far.
In case you missed it, I recently posted an update to Kickstarter about PT:STS, which includes a few of the game’s latest milestones as well as more info on the upcoming demo release.